Problems!
Phantasy Star 2 Amiga Port » Devlog
Hello Hunters!
I'm sorry but I thought I was very close to the release for Amiga 500 Demo but a RAM problem popped... I tried a lot of possible solutions but maybe it's just a bug or bad use of codes, who knows? :D
I'm thinking about taking a pause from this project and start something new... let me know what do you think about, it's very important for me to ear that someone care! <3
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Phantasy Star 2 Amiga Port
The PS2 we wanted on Amiga ages ago...
Status | In development |
Author | monoz |
Genre | Role Playing |
Tags | 16-bit, 2D, Amiga, nei, Pixel Art, Retro, Sci-fi, sega, Singleplayer |
Languages | English |
More posts
- A500 is coming!25 days ago
- Rebuilding the demo!39 days ago
- The train of love is here!52 days ago
- The first true demo... with ending! (or kinda)57 days ago
- Great news arriving!59 days ago
- Dungeons and Drag... emh no Variables!Apr 16, 2025
- A big step ahead!Apr 09, 2025
- A very big problem...Apr 03, 2025
- Menu and Cheats!Mar 29, 2025
Comments
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You should continue your porting even if no one comments, unless you're tired of the project :D
I've been working on an Amiga game for two years, and I've had ups and downs and encountered enormous difficulties since I'm developing it with AMOS Pro.
I post updates regularly, but I try not to let the lack of feedback or participation affect me: I do it because I believe in it :D
Hello, thank you for the good words, I'm having so much fun and this is the reason I've started the project and it's the same reason I'm going on!
You are right, more followers should not affect what I do but it helps a lot anyway! :D
Oh, yes, feedback helps a lot :D
Probably need to reduce your map size at least. Make your own original RPG with Phantasy Star style gameplay. That way you wont feel bad about not being able to exactly mimic P.S. Plus, it gives you leeway to be more creative :)
Thank you so much it means a lot to receive your message and what you think about it!
You are right I should do something of mine but it's a dream to make it work on A500, at least the full playable demo I published alredy for A1200... more than the demo I'm still thinking about it cause I don't think there is such an hype for my port! ^__^
But I really wish I can make it to the end even if not perfect! :D